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Fiveguard

Script Fivem Realistic Firefighter Profession + Fire Script

joker115

Bronze Elite
Joined
May 29, 2022
Messages
29
Reaction score
2
Points
156
Location
india
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
nice
 

joker115

Bronze Elite
Joined
May 29, 2022
Messages
29
Reaction score
2
Points
156
Location
india
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
framework?
 

sslokii

Member
Joined
Sep 22, 2022
Messages
15
Reaction score
1
Points
156
Location
new york
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
now this is FIRE !!
 

Lee alyer52998

Bronze Elite
Joined
Oct 8, 2022
Messages
11
Reaction score
3
Points
166
Location
ky
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
so cool
 

ptmgkira100

Silver Elite
Joined
Aug 29, 2021
Messages
31
Reaction score
14
Points
166
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
 

stereochoc

Gold Elite
Joined
May 10, 2021
Messages
49
Reaction score
699
Points
296
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
 

harick

Silver Elite
Joined
Aug 22, 2022
Messages
44
Reaction score
12
Points
156
Location
poland
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
nice
 

a9el3

Member
Joined
Nov 16, 2022
Messages
3
Reaction score
0
Points
146
Location
fdfs
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
1
 

Baddog

Gold Elite
Joined
Apr 28, 2021
Messages
68
Reaction score
58
Points
221
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
 
Joined
Nov 17, 2022
Messages
12
Reaction score
0
Points
166
Location
Chicago
Fire Department







*** Hidden text: cannot be quoted. ***

Features:
It works on both fire trucks and fire extinguishers.
Supports Hose to Give a Realistic Look
Realistic Water Spray (Player Controlled and Synchronized)
Interactive Water Cannon (Can Interact with World Like Pusher Vehicles/NPCs)
Water Cannon Can Interact with Fire and Extinguish It
Water Supply System, Fire Trucks Have Limited Water Supply (You can change the consumption rate from config)
Connect Fire Extinguishers to Fire Trucks with Hoses for Unlimited Water Supply
Cold Water HUD for Viewing Water Source
Hose Length Can Be Changed
Hose Broken and Tube Max. Explodes If Extended Beyond Length (Can be Disabled)
Fire Extinguishers Can Be Used as Water Grains (Can be Disabled in Configurations)
Supports Locales
Hose Placement/Sound Retrieval
More Specific Truck Configuration: Enable/Disable Attachment Offsets, 3D Text Offset, Other Trucks Attachment Offset, Supply Capacity, Share Consumables, Special Weapons for Each Truck: Water, Foam, Pressure
Synchronized Water Supply Joining and Sharing System (Truck to Truck and Tubes to Truck, Combinations Unlimited)
Foam Gun And Pressure Water Gun
Adjust Water and Foam Pressure
Pressurized Water and Foam Actually Puts Out Fires, Including Those Made Around the World Like Molotov and More
Easily Switch Between Water, Foam and Pressurized Water with Middle Mouse Button (Switchable)
Adjust Pressure For Each Gun Individually Using Left and Right Arrow Keys (Changeable)
UI Based Capacity Indicator
Ability to Use UI Settings File, Vanilla HUD or New HUD and Customize These Like Color, Height and Position
Change How Messages Are Displayed, 3D, Notification, Subtitle
Much More Advanced Settings
Well Optimized
And more...
Standalone, ESX, And QBUS Framework (ESX And QBUS Have Job Whitelist, Standalone Contains Identifier Whitelist)
One sync Compatible


Firescript Features:
Whitelisted Commands: startfire, stopfire, stopallfires, setfireaop, enablerandomfires
Discord Webhooks Logs (can be turned off via Config)
Supports Standalone, ESX, QBUS, And Can Be Edited To Support Any Framework
Supports Fire Alerts, Map Ping, Map Blips, Chat Messages (Can Be Edited and Disabled)
Support Multiple Fire Types, Available: normal, normal2, chemical, electrical, bonfire (You Can Add As Many Fires As You Want)
Each Fire Type Has Multiple Configurations: Fire Particles, Scale, Longevity, Smoke During Fire and After Fire And More (Every Detail Of Fire Can Be Edited)
AOP Based Random Fires Have As Many Locations As You Need, Each Random Fire Has Customizable Configurations: Location, Number of Flames, Propagation Distance, Type of Fire, and Timeout If Fire Is Not Extinguished (Every Detail Can Be Edited)
Large Parts of Code Unlocked, Capable of Freely Editing Script and Integrating with Other Scripts
Fire Start and Fire End Events Client Side and Server Side to Aid Integrations
Aircraft Water, Helicopter Water, Fire Hose Water, Fire Water, Fire Extinguishers etc. Works with Vanilla Juice.
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